Glowed




The player controls two spheres around a circle with his fingers.

Some other big circles appear and close themselves upon the spheres. The player has to position them at the right location to allow them to pass through the big circles' holes.

All along the game, the big circles' pattern changes, and new obstacles appear.


My contribution
  • Game Design (game concept, iterations, balancing)
  • Development of of half of the features (C#)
  • Integration (sound)
  • Engine -
  • Platform - Android
  • Context - Personal
  • Group size - 2 (2 Game Designers)
  • Deadline - 5 days
  • Type - Arcade
  • Game mode - Solo